Arbalest [Character Sheet]
Posted On: Dec 14, 2018 19:24:39 GMT 7
Post by Kus.Nox on Dec 14, 2018 19:24:39 GMT 7
Name: Arbalest
Age: 28 Years Old
Height: 175cm
Weight: 62kg
"Hold that line and my bolts will fly true, be deserters and I shall have my sights on you"
Goal:
"Is to hunt as many of the accursed creatures
of this land, and hunt deserters that escape her sight"
Barks:
"Feel no fear, I will shoot those who threaten!"
Race: Human(Variant) - Slavian
Languages: Common, Elvish, Abyssal, and Infernal
Class: Fighter [1] Barbarian [2]
General Background: Soldier
Inquisition Background: Ordo Militant
Vice: Pride & Wrath
Taints: (11)
Disorders: (0)
Ability Score Modifier Save
Strength 13 +1 +3
Dexterity 18 +4 +6
Constitution 16 +3 +5
Intelligence 8 -1 -1
Wisdom 14 +2 +2
Strength 13 +1 +3
Dexterity 18 +4 +6
Constitution 16 +3 +5
Intelligence 8 -1 -1
Wisdom 14 +2 +2
Charisma 12 +1 +1
1.Resilient (Dex)
2.Sharpshooter
Combat Statistics
AC: 18 (Breastplate 18).
HP: 24
1.(Fighter 10 + Con 3 + Bonus House Rules 1)
2.(Barbarian 7 + Con 3)
Saves: Strength, Dexterity, and Constitution.Armor: All armor, shields.
Weapons: Simple and martial weapons.
Tools: Vehicle, and Tinkering tools.
Traits & Feature
1.Physical Prowess: You can reroll a failed rolls
based on strength or constitution. You regain the use of this
feature when you finish a long rest.
2.Archery: You gain a +2 bonus to attack rolls you make with ranged weapons.
3.Second Wind
At first level, on your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level.
Once you use this feature, you must finish a short or long rest before you can use it again.
4.Rage(2)
You have advantage on all Strength checks and Strength saving throws.
You have resistance to bludgeoning, piercing, and slashing damage.
You have advantage on all Strength checks and Strength saving throws.
You have resistance to bludgeoning, piercing, and slashing damage.
5. Unarmored Defense(17)
While you are not wearing any armor, your Armor Class equals 10 + your Dexterity modifier + your Constitution modifier. You can use a shield and still gain this benefit.
6. Reckless Attack
Starting at 2nd level, when you make your first attack on your turn, you can decide to attack recklessly. Doing so gives you advantage on all melee weapon attack rolls using Strength during that turn, but attack rolls against you are rolled with advantage until the beginning of your next turn.
7. Danger Sense
At 2nd level, you have advantage on Dexterity saving throws against effects that you can see, such as traps or spells. You do not gain this benefit if you are blinded, deafened, or incapacitated.